Real time audio slicer. The purpose of this slicer is to cut a sound file (previously recorded live) into several slices. Each numbered slice can then be played back once we assign its positions on the num marker step sequencer.
Slices can automatically be created on a recorded sound with a built-in beat detector.
Enables (starts) the slice engine.
Show the list of available audio files.
Records the incoming sound.
Starts the slice auto detection procedure according the speed and the threshold parameters.
Threshold of peaks, to set the sensibility of the slices detection process.
Minimum duration of a slice (during the auto detection process).
Step sequencer which represents the currently played slice number. You can randomize the play order (rnd) or reset it to its default (reset).
The length of this step sequencer is set by global setting / size parameter.
Panoramic of slices.
Pitch of slices.
If a step is on, the current slice is played reverse, forward otherwise.
Overall gain (applied to all the slices).
Overall pitch (applied to all the slices).
Number of slices in the loop (duration of the loop).
Speed of the slice engine (in beat division) according the Global Tempo Synchronization
This tab allows live manipulation of the current groove.
The slice order is shifted by this amount. Can create fun breaks…
Creates breaks of various speed.